Selected works. |
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SIMIAN.INTERFACE |
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website | vested interest games An abstract spatial reasoning puzzle game designed to be very accessible but deep nonetheless. I handled all of the code and split the art and design duties. Lo-bit music by NOTE! |
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OVNI |
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A Flash/Flixel game I developed with a friend as an experiment in improv design, crowdsourcing, community content, and Flash distribution. I handled all of the code and split the art and design duties. Lo-bit music by NOTE! |
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CODA |
A top-down musical collection game designed to exhibit emergent gameplay. A casual marriage of Electroplankton and flOw with an editor. |
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Team
Size: 4 |
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Development
Time: 2 Weeks (Rapid Prototype) |
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My
Role: Design, Management, Art and Sound |
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© jonathan yuhas 2015 | jonathanyuhas@gmail.com